#include "Wire.h" //#include "WiiChuckClass.h" //most likely its WiiChuck.h for the rest of us. #include WiiChuck.h WiiChuck chuck = WiiChuck(); void setup() { //nunchuck_init(); Serial.begin(115200); chuck.begin(); chuck.update(); //chuck.calibrateJoy(); } void loop() { delay(20); chuck.update(); Serial.print(chuck.readJoyX()); Serial.print(", "); Serial.print(chuck.readJoyY()); Serial.print(", "); if (chuck.buttonZ) { Serial.print("Z"); } else { Serial.print("-"); } Serial.print(", "); //not a function// if (chuck.buttonC()) { if (chuck.buttonC) { Serial.print("C"); } else { Serial.print("-"); } Serial.println(); }